![fire emblem awakening citra cutscene lag fire emblem awakening citra cutscene lag](https://i.ytimg.com/vi/gr1Gf4_6F1s/maxresdefault.jpg)
This is quite obvious when you well, just listen to the characters talking. After setting JP voices in the extra menu (and subtitles in the map-menu in-game) the game reverts to English voices every time it is closed BUT says it is still using JP voices.
![fire emblem awakening citra cutscene lag fire emblem awakening citra cutscene lag](https://community.citra-emu.org/uploads/default/original/2X/4/416475261cefb0981b360b69e9835ddb8545f449.jpg)
If you notice particularly bad slowdowns (20~30% perf) in non-taxing areas (fmvs or the main menu) make sure to restart Citra.įinally, I had a weird issue myself that only concerns people who like JP voices. Go wind or fire.) then it is still a very enjoyable experience. Tip: Thunder magic is the worst for stutter it seems so avoid it. THAT SAID! If you can get over the smudgey 3D models and a 1~3 second stutter for each battle (Depending on what is used.
![fire emblem awakening citra cutscene lag fire emblem awakening citra cutscene lag](https://community.citra-emu.org/uploads/default/original/2X/8/8218658d81cebdd98aa6a7b5c8d355b751f3ccd6.png)
It would take a hack to remove it and the Citra team have been opposed to hacks in every conversation I've been lucky enough to have with them. (I have no clue about Echoes at the moment) Sadly the issue isn't a "bug" per se as it's an AA effect the developers coded in (they've done this in sun/moon too) and that is simply being multiplied as it should be. This is.really really bad in awakening and little less bad in Fates. This is exasperated by a weird bug in Citra (as a whole) that slows performance the longer you play (particularly noticeable in a game like FE where you will play MANY hours).įurthermore both have a "ghosting" issue with models if you are playing above native resolution. When I get around to it, the first thing Im probably going to do is see if I can write a script (and how complicated this will be is dependent on how it was implemented into the game) to 'test out' the stat. which means more quality content from the terrific fans of Fire Emblem. Awakening and Fates both have major slowdowns linked to magic and transformations in battle animations. Fire Emblem Fates Fates running in Citra now Sign in to follow this.